Ringz.ar glitch Till Bovermann [LFSaw]
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Ringz.ar glitch (2009)2:09
The piece builds on a Filter inconsistency in SuperCollider 3.4, which caused it to create tonal qualities when feeding an Impulse into a ringing filter set to a low frequency.
{Splay.ar(Ringz.ar(Impulse.ar([2, 1, 4], [0.1, 0.11, 0.12]), [0.1, 0.1, 0.5])) * EnvGen.kr(Env([1, 1, 0], [120, 10]), doneAction: 2)}.play
Track and sourcecode (c) the Till Bovermann, published under CC BY-NC-SA 3.
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