Spill Andreja Andric

Sound composition Spill is loosely based on observation of liquids bursting out under high pressure. It is realized as a dense cluster of many individual sounds that drift through narrowly limited and constantly changing space and constantly “spill over” creating uncontrollable outbursts of noise. The composition features non-linear dependencies between pitch, number of voices, sound volume, time and other parameters, which makes it a sort of an ecosystem in constant evolution.

  • Year of composition: 2014
  • Genre: Electronic
  • Format: Fixed media
  • Hardware used: Laptop
  • Software used: Spill.c
  • Duration of the submitted work: 7:00
  • Awards received: First prize at SONOM festival, Monterrey, Mexico, 2017
  • Premiere: 2017, Monterrey, Mexico

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